Wednesday, February 15, 2017

Dynasty Warriors 4, 5, 6, and Warriors Orochi review





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Yeah.
.
Dynasty warriors is one of my favorite series of all times series that brought in ancient china way a large roster of characters request the gameplay everything about it is practical I can play these games for hours on end the world some people can't stand to play them for a few minutes.
It seems that you either of these games or you're bored of them quickly.
Anyway my personal recollection dynasty warriors begins with dynasty warriors for i originally played this about six or seven years ago on the xbox you know the one that you could place on top of your TV because it would crush it.
Jokes aside it was awesome I spend countless days and nights beating the hell out of this game.
Trying to unlock all the level 10 weapons for each character being that this was the first game of the series of played and having played the air games years later.
I'm pretty lucky to have played the first one that fixed a lot of issues in previous games however that's not to say the fourth one didn't have any problems of its own.
Most of the problems were related to the difficult the way the AI was if they managed to block to start your combo it was more or less a coin toss if they attack you directly after or if they stood there and gave me time to block the small delay after a combo makes you open to being hip and the small delay between combos open up the spot for p on state you from behind the later games fix this with one very important change but we'll get to that later anyway back to the difficulty finding named officers one on one is the nightmare.
Mostly due to the way that i just mentioned the dueling is a joke and it's just down to whoever manages to hit first one thing to mention is something that anyone who's played anywhere your game knows about you're just doing a mission as usual you find your way to allow gate and then.
Is that who I think it is your first started that this guy must be like a posture.
So you're expecting a more difficult battle of course and there is everyone experience goes something like this all right well this guy doesn't look that dip.
Fuck another thing that i hate about this game for the horses when you brought a horse with you or grab one on the level oftentimes I find myself for getting the horse after a large metal and not realizing so until I need to get somewhere quickly so you turn around and go to worry last dropped off the horse only to find out that the fucker disappeared unless of course you picked a horse from the loading screen those horses don't disappear.
Thankfully at times during the heat of the battle you need to get on your horse quick way to go help someone.
But she keeps knocking off it ok I got to get that I gotta get the pang tong of shit just be a fight.
No.
Take them out i guess i'll maybe not all right let's try this again.
Little damage here and there are shit no all right you a couple slams get them on the ground of course you got to be like one pixel in front of the stupid horse back.
I'm not gonna work come on I'll do with trying to slam see the set.
Yeah oh shit maybe not right again huh yeah right you don't know what's going on the worse yeah fuckers dynasty warriors for was both the start and the end of the series for me the game was born from a friend and he required the game back about five or six years later my interest returned after I remember the game so I thought play the game that I mystery my childhood.
First up dynasty warriors 5 this was a breath of fresh air for me and looking back on dinosaurs for which I actually had to play again probably compared to the gameplay was much improved.
Dynasty warriors 5 introduced many new concepts and improved greatly on the previous series it was also really cool to see them reinvent old stories and with new ideas while still keeping the basic premise for the purpose of this review I will be playing dice towards five special.
The only existing pc port of the fifth games the downfall is that any written texts and Chinese but I want to make an important point about this later dynasty warriors 5 introduced a very important yet simple feature that forever changed the battle dynamics being able to change direction while attacking it may seem obvious but with that story is form below once you hit an enemy dead on your aim was locked forward even if the enemy moved out of the way somehow you're still locked onto that direction.
This was a very huge downfall makes you wonder how this annoying lasted for three games this newfound control over your attacks made the game a lot easier and a lot more fun it's about time I.
The challenge of fighting enemy officers was no longer based on whether or not someone in first because you actually had a chance to turn around and use your attacks to distance yourself from your enemy before trying again.
Each and every single officer attacks were also modified their third and fifth combos were changed as well as their first combo which in Dynasty Warriors for it was a really annoying gravattack for lubu it's now this fiery sideswipe attack awesome just as a side note the game also repaired a lot of stiff animation is present in the previous games which you would notice.
Mostly during the cutscenes the pc and seventh generation console versions of the newer games incorporated a real physics engine to handle the garment on officers which is one of the first use of this i had ever seen personally in a video all of the future games with incorporate this it's not really required but it looks awesome and really adds to the game look at it go whoo.
This game is also the first game to change the weapon systems where you receive weapons by picking up boxes i have dropped by enemy soldiers or found inside crates that you destroy the battlefield.
This would become the norm in the future games each character still has a special fourth weapon as it is known which is the most powerful weapon for character and requires you to finish some tax in order to get it also introduced rage tokens which can be found in a random drop or on every hundred kills if you have your fourth left and rage certainly is the proper term for it.
Come get me with everything you've got well he asked for it my life was not enough anybody provide.
Our forces still remains somewhat of an issue but the radius to match horses increased and a small aura surrounds the horse giving you a visual cue that you can mount it all in all fairness that was five hit the bullseye for me.
You have control awesome quests a new awesome soundtrack and the crappy voice actors were replaced with better ones cow will penetrate enemy lines from the east.
Well soon jian attacks from the West the volunteer forces will break through the middle and join the other two forces this was the start of something beautiful how could they go wrong from here.
Each game they got better and better and with this game i was excited to see what they would do to improve for the next one we have come a long way damn straight.
Oh yeah this is what I was waiting for the perfect dynasty warriors game expectations were high but were shattered by the game that is that it - were six in fact here is an accurate recreation of my feelings on that people day.
Well menu looks cool.
A lot better than the other games anyway guess I'll just try are premature to get a feel for the game.
No couple normal appearance of the studio later but for now that's the standard first of any game here.
I guess I'll go easy done normal for now look at the costumes weird and look what it was like a fucking fixie well whatever they're just costumes right that's stretching for a pool hall 8 weapons pretty cool no items though I see the horses two and level them up that's pretty cool for system was always kind of laying in the 14 skills.
Oh I see this replaces the dropping of health pickups and moves to pick up school and conditions and featuring john that's normal.
Experience of finishing targets that's pretty cool to battleground.
Oh right that's just seeing all the on the battlefield and that's probably a story one exit to do it oh look at this look at the graphics look how far you can see - finally there's no more blogging or at least not a lot of it and just cool job must be fun it looks like a cartoon the hell is going on with the size of this is what the fuck is doing and will be between it's so bright and colorful.
Wow those are my initial impressions anyway I don't know if any other players share my concern but I was pretty pissed off initially things were so different it's not like a completely different game playing at the first time attacking change blocking change weapon change characters change everything change one word to describe this game changed however playing the game for a while and you get to see it through objective eyes I came to like the game we welcome it into the diced or your family.
Sure it was different and they tried something new a lot of things they introduced i was thinking of the previous games like it stable the horses and I had a feeling that they might change the tax or weapons because let's face it we've had the same animation since nine stores -.
However the system failed to compared to earlier games and i'm pretty sure anyone online fit everything on.
I have common search on management but first off there is a very limited amount of unique weapons half of the character share of news that this was a huge upset for me you may argue that there were shared move sets in Venice tours for five as well but that's different because some of the attacks still different these are cloned movesets locking is Alec 360-degree block meaning you can block pics from behind as much sense as this doesn't make I kind of see what they were going for.
Sometimes the games felt too easy that you can just be yourself around the enemy and hit their back to break their block but this blocking system as annoying as hell because the only way to break their block is with an explosion or a charge of that.
The game also introduced rain boot which determines the amount of combos you can do I like this idea actually.
And your games you had a preset combo stick tip plus 4 if you had evolution in this game you can keep attacking in a preset combo line but you never stop attacking all the suspects delays between attacks it doesn't reduce the delay when you go to cabo to a shark attack there are also only to charge tax here or combo charge done by tapping the button and a strong charges attract usually some sort of 360 degree attack or an explosion by holding the button down.
However small annoyance of the Musou attacks in this game they're very uninspired and for each character the same thing this attack continuously up your second laughs ready , as you hold the button and when you let go or run out of my soup it does some sort of 360 degree attacks of an explosion or a large swipe with in the air games they're all unique attacks for each careful with the entire game being essentially redesigned you can tell they spent a lot of time developing this from scratch and the attention to detail is stunning every time every play this game i noticed something that I didn't before.
For instance of birds i never noticed it before because you never really have a camera pointing at the sky.
The game also his battles with three forces fighting for victory a new feature that I love that should have been used morning i was disappointed that the only time this was used is once during this campaign and three or four times during the booze.
I would have loved to see a large scale battle with horrified forces the game definitely has an acquired taste regardless I still think you're welcome dish named collection and recommend you give it a try now i'm going to take a step off the dynasty warriors series and throw in a review of what i believe to be a much better sequel to dynasty warriors in terms of gameplay and this is warriors photo cheap for your Sochi is my favorite side series had evolved the warriors franchise.
The idea is pretty simple and has a huge range of.
Possibilities.
Take two near exact game set in different areas and bring them to one world and give them one enemy and warriors of G executed this perfectly.
It wasn't any sort of cliche where everybody is allied have to fight the one bad guy to win several of the characters allied with the enemy.
Forced to fight for the enemy do the family members being kidnapped or any other such a plot device in any case let's talk about the game.
It follows the exact same format that i loved about the series and feels like a worthy successor to the dentist orders 5 several small aesthetic features from samurai warriors also make an appearance in the female such as the character space is having expressions based on what they're saying again this is one of those small visual things that really adds to the feeling of the game the interaction between the series characters maintains its amusing tones that makes the game's cutscenes always make you laugh in some ways such as this you're storming the castle you want to shut her up for good can I help I just wanted to witness the moment when hero showed his true.
Then make sure you just watch no one's around if my enemy weren't coming.
I wouldn't have needed to wait she anticipated my attack and I anticipated that I never liked being in the audience.
This was also the first game to my knowledge do not use pre-rendered cutscenes with a few exceptions and also has the best lip-syncing so far in the series.
There are still a few times watching them that makes me go how's that for example the voice actors are also much improved from both series and most of the great ones from the fifth dynasty warriors make their appearance.
I think my favorite aspect this game is that it basically takes place before any of the characters died so essentially each character meets characters that they never met before in their own series due to timing or just never happening you presume to talk to me water.
And i would start dancing if I were you.
Where you saw that she uses a weapon system based on dinosaurs five.
You can hold several weapons at once for each character and you can fuse them together to create new weapons with attributes of both as well as to increase the soft and attacks of the weapon it also introduces ability is unlockable attributes that are required by achieving certain goals for each character most characters can unlock more than one ability while horses remain the same essentially a dynasty warriors 5.
You always have a part for garba so that you have the capital your ability or not a button was added to whistle for your horse which is from the samurai warrior series like really helps you left your horse behind for whatever reason.
Horses are also a lot easier to navigate within the way they steer a lot better and you can do a jump slam and standing slam attack on a horse which again is drive from samurai warriors the worst is also got revamp model which looks amazing and comparable to the ones and dynasty warriors six.
I was disappointed that the game followed you through kingdom story lines rather than having a unique set of five or six levels for character.
It's essentially the same as dinosaurs 45.
Although dynasty warriors six was more of what I wished for which is specific questions tailored to individual characters in this game you also had to pick three characters for a level whom you can switch between at any time.
This was the balance the amount of characters that were present in the game which nearly doubled but personally just get them away.
This feature Ramu Sood change . but you're not even angels who attacked to make them super powerful.
See.
Ok.
Find me the recent challenge I was also somewhat disappointed at the lack of creativity for math events.
Nearly all of them were taken straight from the previous games such as a fire attack occurred in a place and Dinah story of the samurai warriors.
Chances are it will occur the same way on this map as well however to their credit they did invent some new events which are pretty cool.
In addition to get characters to join your team you must finish certain objectives and quests for instance to capture dong-chul.
You must stop the supply of all this gold in this mission however some events make me a map because of the sheer world community is in trouble somehow this game is also noted as the first game to properly pronounce several names such as South like there's still a large amount of flogging distant objects which annoys me know when but I can live with it.
Another small personal annoyed that a lot of sounds were replaced with ones from the samurai warrior series such as the most of the weapons to make contact with an enemy they sound a lot more cartoons and sounds from the dynasty warriors series.
A sequel entitled warriors orochi 2 was released sometime after it but it's pretty much the same game with a whole new set of quests a couple new characters and several issues from the first game fix those games are fun and if you ever get the chance i recommend you give them a try.
Sadly the pc port of this game will not make a north american release that would only be released in japan under the name warriors order to set however all that you need content will be ported to the PSP port of words out of you two in north america.
Anyway now that we got that out of the way it's time for my final summation of all these games when I was talking about dynasty warriors 5 i mentioned something about the Chinese text a point I wanted to make is that dynasty warriors is one of these games that can be picked up and played by pretty much anybody the basic premise of the game play only takes a few minutes to learn and the game is very helpful for new players however i must bring up one issue that I've always hated about all warriors game's difficulty.
No no I'm not talking about the fact that this game is too easy i'm talking about the fact that you can't start a game out of heart if you play through these games all you realize how tough it is to do this and it may feel natural you.
But honestly I feel like game should be started on the hardest difficulty but still be beautiful in dynasty warriors games.
This is an impossibility and you can only live through the harder difficulties after being the world mythology some level of the up and here's an example i will attempt to play the lute campaign.
Reuters order to be on hard and watch what happens.
Slow and steady sleeve defense of our main camp to me I'm counting on you Chang soo bound by our dream.
If we defeat the resistance one free.
Believe me I won't forget bullshit higher difficulties basically just means everything does more damage and has more defense.
Personally I believe that if you have to do that for difficulty you're doing it wrong what about more enemies what about different missions different objectives changing the objectives that you have more introduced in conclusion these games are pretty much all the same in terms of gameplay each one has its own set of missions if you want a personal recommendation go and pick up a copy for each other to two of your favorite system and try to it's available in all the seventh-generation consoles but sadly no pc port exist as i mentioned before.


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